Lightbot code hour level 63/30/2023 ![]() ![]() Learn to sequence instructions, write procedures, and utilize loops to solve levels. Guide Lightbot to light up all the blue tiles! Lightbot is a puzzle game that uses programming game mechanics to let players gain a practical understanding of basic coding. Having a teacher or parent nearby is optimal, but not necessary. Kodable is a self-guided iPad game that introduces kids 5+ to programming basics. Program cute characters to solve puzzles and bring a virtual world to life. “The Foos” is a fun and kid-friendly way to learn about computer programming. Simple walkthroughs make it possible for even young kids to program real JavaScript, and the more advanced you are the further you’ll go. We believe computer science and computer programming should be part of the core curriculum in education, alongside other science, technology, engineering, and mathematics (STEM) courses, such as biology, physics, chemistry and algebra.Ĭustomize your very own virtual tablet, then code a series of apps to play and share. Our vision is that every student in every school should have the opportunity to learn computer science. There can be multiple correct solutions for each level.Launched in 2013, ® is a non-profit dedicated to expanding participation in computer science by making it available in more schools, and increasing participation by women and underrepresented students of color. This one happens a lot! Make sure the direction arrows you choose are correct for the directiont he ROBOT is facing, not the way you are facing. Remember the direction of turns is important! Once you figure your problem out, you can use that knowledge for the next level. Sometimes I have to run my program several times in order to find the mistake(s). Look at what you have in your program and see if there are any mistakes, or places where you may have put in a wrong block (having him turn the wrong way, an extra step, etc.). Helpful Hints Don’t get discouraged if your program doesn’t work at first! You use this button once your robot has run through your program (or what you have so far) to get your robot back to the beginning. The restart button is orange with two white arrows pointing to left. If you press this button, your robot will go back to the beginning and that button will turn into the green Run button again. You can press this if you start running your program and want it to stop. The stop button is red with a white square in the middle. Sometimes I’ll press this when I’ve done a few blocks, just to be sure I’ve programmed my robot just the way I want. You can press this button as often as you’d like, at any point. This is the green button with a white arrow. In order to see what you have programmed your robot to do, you press the “run” button. So you can have multiple steps in just one block in your main program! When you get to the higher levels, you will need to set up your P1 block to be part of your P2 program, meaning that they’ll be even more steps contained in just one of your procedure blocks! Running Your Program Run Then, when you put the P1/P2 block in your Main program section, with just that one block, your robot will do everything that is listed in the P1/P2 program. ![]() When you program in the P1/P2 section, you put the blocks in that section. The Procedure blocks have a “P1” or a “P2” on them. This block comes in handy when you will need to repeat the same steps more than one time, or if your main program has a limit on how many blocks you can put in. ![]()
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